﻿/*
 * Programer: JR Padfield
 * Description: Handles the Title screen. Display sponsors, or website logo here.
 * Version: 1
 * Date: 12/17/13 * 
 */

using Microsoft.Xna.Framework;
using TheWorldLibrary.GameStates;

namespace TheWorld.GameScreens
{
    public class TitleScreen : BaseGameState
    {
        #region Field Region


        #endregion

        #region Property Region

        #endregion

        #region Constructor Region

        public TitleScreen(Game game, GameStateManager manager)
            : base(game, manager)
        {
        }

        #endregion

        #region XNA Method Region

        public override void Initialize()
        {
            base.Initialize();
        }

        protected override void LoadContent()
        {
            base.LoadContent();

        }

        public override void Update(GameTime gameTime)
        {
            base.Update(gameTime);
        }

        public override void Draw(GameTime gameTime)
        {
            GameRef.SpriteBatch.Begin();

            base.Draw(gameTime);

            GameRef.SpriteBatch.End();
        }

        #endregion

        #region Abstract Method Region
        #endregion
    }
}
